Valerion
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Alpha Version 1.0.21

Android 16 · iOS 21 Latest

Changes since the previous build (Android 15 / iOS 20).

This is another smoothness build. Your report — “it stutters going from the Delve to the home screen and then into the inventory” — was right. The village was not the cause: the home screen kept redrawing itself in the background even while you were on another screen. That is closed, and the inventory and the blacksmith were reworked as well. Nothing was turned down visually.

The phone runs cooler on every screen

The home screen was measuring the position of two buttons for the Elder’s tour — and that measurement ran in an endless loop underneath every screen, even for players who finished the tour months ago. On an idle phone, somewhere between a third and half of the processor was going to it. It now measures only while the tour is open.

  • Moving between screens is noticeably faster.
  • Heat and battery drain with the game open should both be lower.

Inventory

  • Full and dressed the moment it opens. Including the first visit of a session: no bare champion and empty bag first, with the items arriving one by one.
  • It is not recalculated on every visit. The server is still asked, but if nothing changed the screen does not move; if one item changed, only that cell refreshes.
  • Tapping an item opens its window faster, and switching tabs is instant.
  • An item bought from a merchant, upgraded at the blacksmith or dropped in battle is in place on the first frame when you enter the inventory.

Blacksmith

  • It opens with the list. No empty screen first, then items.
  • Selecting a piece is faster.
  • For the first half second after the screen opens, the Forge and Catch Up buttons stay briefly disabled: prices are being refreshed from the server at that moment. Not a bug — a safeguard.

Upgrade flames (+5 and above)

They look the same and run at half the cost. A flame seen for the first time in a session lights up just after the screen opens; on later visits it is burning on the first frame.

The village and the home screen

  • The Lightforge, the Barber, the Delve and the Blacksmith are now entered from their buildings in the village; the four buttons on the home screen are gone.
  • A mail post went up across the road: “Social”. For now it opens the mailbox.
  • The “something new here” mark on the buildings now matches the exclamation mark in the bottom bar.
  • The Elder’s tour now lights the buildings in their own shapes. The Delve step speaks of a single hero, and says you cannot set out on an adventure while your hero is down the Delve.

Champion and the Barber

  • Head, avatar and bust images are drawn from small copies: some hairstyles appearing bald at the barber on Android is fixed.
  • Images flickering out and back while changing colour or tab at the barber is fixed; the label on the “None” option was removed.

What we would like you to look at

  1. Transitions — walk the Delve → home → inventory path a few times. Does it still stutter? Which phone?
  2. Drag and drop in the inventory — equipping by dragging, swapping between two slots, dropping an equipped item into a particular cell in the bag, dragging a stone onto an item, selecting in bulk sale. Does an item end up in the wrong place or disappear?
  3. Try to equip an item that does not match your class — a warning should appear, and the item should not look equipped.
  4. Blacksmith — do an upgrade: does the forging animation stutter, and is the result revealed only once the animation ends? Then go to the inventory: is the new +N there on the first frame?
  5. Heat — is the phone cooler than before with the game open?
  6. Flames — on items at +5 and above, is the flame inside its cell, and is it playing?