Valerion
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Changelog

Every build and what changed in it, newest first.

  1. New

    Alpha Version 1.0.23

    Android 18 · iOS 23

    Quests and realms became full-screen fights fought in waves, every boss is one of the fourteen creatures, the dungeon and realm maps were redrawn, fights run at 2× and 4×, the second skill paths opened, and the inventory and skill tree merged into a Character tab.

    Read the notes →
  2. Alpha Version 1.0.22

    Android 17 · iOS 22

    The big one: every fight is turn-based and played out in front of you, the skill tree is real and feeds into combat, attributes were rebuilt without Dexterity, quests can be watched as a scene, and the game signs you in through Game Center or Play Games.

    Read the notes →
  3. Alpha Version 1.0.21

    Android 16 · iOS 21

    Another smoothness build: the home screen was redrawing itself in an endless loop behind every other screen, and that is closed. The inventory and the blacksmith open full and dressed, the upgrade flames cost half, and four home buttons moved into their village buildings.

    Read the notes →
  4. Alpha Version 1.0.20

    Android 15 · iOS 20

    A performance build: the village is redrawn onto a single surface and pans smoothly at every zoom, the +5 and above item frames run far lighter in the bag and at the blacksmith, and countdowns only tick while you are looking at them. Nothing was turned down visually.

    Read the notes →
  5. Alpha Version 1.0.19

    Android 14 · iOS 19

    The home screen is a village you can pan and zoom, a female champion joins character creation and the barber, and the Mage wears their own gear — robe, staff, and a book in the free hand. Gear your class cannot wear is marked red in the bag.

    Read the notes →
  6. Alpha Version 1.0.18

    Android 13 · iOS 18

    Gauntlets and swords are drawn on your champion, the sword becomes the Warrior’s only weapon (every axe and mace converted in place, nothing lost), a combat bug that let the slower side strike twice is closed, and the home screen buttons carry their names.

    Read the notes →
  7. Alpha Version 1.0.17

    Android 12 · iOS 17

    The armour you wear is drawn on your champion, a trousers slot joins the paper doll, the skill tree opens as a preview, and four tester reports are closed: the dungeon and territory wall, the +5 to +9 smithing wall, the alchemist reroll, and selling potions in bulk.

    Read the notes →
  8. Alpha Version 1.0.16

    Android 11 · iOS 16

    The four-champion roster is gone and its gear went back to your bag, Warrior and Mage replace the twelve ready-made heroes, every champion has a face you can change at the barber, and two gold-loop bugs are closed.

    Read the notes →
  9. Alpha Version 1.0.15

    Android 10 · iOS 15

    Sockets have to be cut before a stone goes in — an awl opens them, two chisels take stones back out — the Alchemist splits into Goods and Supplies, and PvP gains five tiers of battle protection.

    Read the notes →
  10. Alpha Version 1.0.14

    Android 9 · iOS 14

    The item and stat system rebuilt: a rarity ladder for affixes, armor as a base value rather than a stat, weapons that deal their real damage, and territory bosses beatable again.

    Read the notes →